The Manager

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The Manager is a Traitless enemy in CGE's Template pack created by CartoonGod Elite.

The Manager
The Manager.png
Information
Pack: CGE's Template pack (Wave 2)
Creator: CartoonGod Elite
Debut Stage: A Pet Shop's Discography
Latest Stage: Fierce Concert for the Damned

Overview

A cryptid wearing a suit and tie "skin", with sunglasses, slicked back "hair" and a pompadour cut that speeds to it's target and flips out from the shadows, delivering a rhythmic burst attack.

Strategy

Ah, the Manager. Musical creatures of the night. These bodyguards can easily be bullied, provided that there's a stepping stone, although, if there's multiple UL magnified Managers being juggled, they could seriously push hard. But generally, due to their high knockback count, long backswing and low range, the Manager shouldn't be too scary. Use general attackers like Bird/Flying, Teacher Bearcat, or Cancan. Flying Brainwashed works best due to it's massive damage towards Traitless enemies (aka The Manager), level 2 mini wave being able to juggle the Manager, low cooldown/high stackability and it's slow ability being able to control them.
All in all, treat these as less scarier mid-tier Brollows.

Stats

The Manager (Traitless)
Health Damage Range Hitbacks Speed Attack Type Drop
90,000 4,000
(701 DPS)
200 10 23 Area 4550.4
Attack Count Willpower TBA Foreswing Backswing Attack Frequency Dire
Infinite 1 0f 4f 167f 171f 1
Special Abilities
None

Stages

  • A Pet Shop's Discography (100%)
  • Frankie Valli and the Four Seasons Hotel (100%)
  • stage (4)2 (100%)
  • A Singer at the End of the World (100%)
  • Fierce Concert for the Damned (100%)
  • Rogues Gallery 2.0 (100%)

Trivia

  • The Manager evolved from an idea for a shadowy FBI agent character, that eventually became a music manager with a more David Bowie face and unkempt hair, still with prominent licked up front hair, that evolved into the Manager we all know today.
The original concept art for the 2nd prototype of the Manager, along with concept art of various other unknown enemies.